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Redemption's Story

In a simpler time, the citizens of Midgaard and the immortals of Valhalla lived in peace under the benevolent rule of Bosco. A kind and fair leader, he was beloved by all his subjects. During Bosco's reign he had 5 children, each of them very different.

First there was Taelisan, who was withdrawn, hard, cold and calculating; next was Carnas, who lusted for total control of everything; then there was Bhaal, an indivdualist who sought his own path; next was Gabriel, who strove for goodness in all he did; the youngest was  Chain, who sought to level all hierarchy. As Bosco grew old and weak, his children began to fight among themselves for the leadership of Terra. Not content to just wreak the heavens their squabbles, the children began to recruit mortals to back their claims.

Eventually, the golden doors of Valhalla were forced open and chaos spilled across the region. Soon the streets of Midgaard were stained with blood. Using the last of his strength, Bosco stripped his children of most of their powers and banished them and their followers from Midgaard. Those faithful mortals who had scorned the violence and refused to take sides mourned the loss of Bosco. These steadfast souls called on immortals from another realm to restore order to their land. Answering the call came Delstar, Maclav, Daisy, and Gothic who pledged to uphold the ideals of Bosco and bring redemption to Terra.

However, order was not easily restored and the first victim of the chaos was the great immortal Gothic, who fell from the heavens and was lost to the world. The next to be claimed was Taelisan, who found himself tottering on the edge on insanity and surrounded by the memories of his dead father. He passed down leadership of Pragmati and retreated from the cares of the land. Then the garden of Eden was surrounded by darkness and overthrown by the strength of a clan of Kindreds. Eventually, the clan of Eclipse fell by the wayside because of weak leadership and a new clan by the name of Kenshi arose in its place.

A new danger now threatens the shores of Terra. A continent named Dominia has been rediscovered across the Dragon Sea. Not only do the inhabitants of Dominia scorn the name of Bosco, but they also despise his most favored race-- the dragon. They have recruited the remains of the Pragmati, now known as Venari, to live on their land and repel any invaders.

As the possibility of war between the two great continents grows, the memory of the immortal Maclav begins to fade.  In its place rises the strength of two new powers Starcrossed and Tsongas.  It remains to be seen whether they can help bring peace.

To be continued. . .

The Story of Dominia
According to legend, Selina and Bosco were made from the same flesh. Bosco was given control of the Western half of the world and Selina ruled the Eastern half. A great body of water separated these lands and allowed Bosco and Selina to develop their empires without interference.

On Dominia Selina's power created a colony of man-like insects. These beings, which she named Slivers, paid homage to her and grew strong and prosperous. While on Terra, Bosco's generous nature spawned a race of dragons whose fierce and powerful skills refused to be contained.

Eventually the dragon race learned of the Eastern continent and vowed to rule it. They invaded Dominia to ravage and destroy the inhabitants and gain power over the land. After many bloody victories, it appeared the dragons would dominate the lives of Selina's followers, killing those who would not obey their laws.

Selina despaired, for she did not have enough power to defeat the dragon horde alone. It was then she was joined by Gargnath, a mighty troll wizard, and Lawrygould, the King of Dominia. Together they constructed a great wall around the coastal city of Shandalar from within which they could repel the invaders.

Guided by the wisdom of Gargnath and the intelligence of Lawrygould, Selina used her magic to unite the trolls and the slivers into a mighty army. Through great effort, such as few have ever seen before, the army of Dominia routed the Dragon horde from their continent. They killed the most ruthless and left only a small group of dragons to limp defeated back across the sea.

The battle cost Selina much energy and weakened her substantially. She was laid to rest in a crypt only to be disturbed if Dominia was ever again threatened by the rule of Dragons. The trolls returned to their forest village and the slivers again prospered. The resulting peace lasted for decades.

Unfortunately, efforts are now being made by many races to re-establish contact between the continents. King Lawrygould, fearing another invasion, hired the remains of the clan Pragmati to live on his shores and dedicate themselves to slaying Dragons.

"Soon the Dragons will return, and if we are not prepared we will be at their mercy! Non-Dragons Unite! Throw off the chains of oppression! They are numerous and our strong are too few. We must focus our efforts on their destruction, or face our own." -- King Lawrygould at the establishment of Clan Venari.

Not all the inhabitants agree, however. Some feel that the reconnecting of the continents will be the long sought opportunity to make amends for ancient wrongs. These people, of both worlds, want trade and prosperity for all.